VFX Production Workflow (Course)
Take your Visual Effects skills to a whole new level by learning directly from the professionals! In this extensive course, we will go over the entire process of seamlessly placing CG assets into real footage, starting from filming plates, creating CG environments (HDRI’s), materials & rendering, to the final color grading and editing process.
This course has been divided into 4 parts, and is instructed by the following professionals:
Cinematography: Andy Brown / Marco Bossow (Director of Photography, ‘Bucketheads’)
Visual Effects: Michael Davidson (VFX Supervisor, ‘The 100’)
Lighting / Rendering:
Color Grading / Editing:
Part I: Cinematography
In this section, we will discuss filming the plates. We will discuss cinematography techniques, camera lighting, audio, lens, focal length, etc. This will ensure the best possible quality plates to get started with.
- Manfrotto tripod
- Black Magic 4K Production Camera
- 50mm Canon Lens
- 24mm Canon Lens
- Rode NTG4 shotgun microphone
Part II: Shooting the HDRI
In order to correctly place CG elements into a scene, we need to create a CG environment in Maya. This is done by creating HDRI (High Dynamic Range Images), using specialized equipment.
VFX Supervisor from ‘The 100’, Michael Davidson, will go over the process of capturing the required camera data and HDRI images in order to match the CG elements in the next section. We will also cover using PTGui to generate the HDRI probe files.
Part III: Putting it together in Post
Now that we have the HDRI images and clean plates, we will be importing everything into Maya. Using VRay, we will prepare a 3D model (from Hum3D), tweaking the materials until they match the scene. We will then use the HDRI to generate a realistic reflection and light source to match our base footage, and render for compositing.
In the second part of this section, we will go over compositing, using Nuke. This process will allow us to use the rendered footage to make a convincing image. We will then be ready for the final steps; Colour Correction and Editing.